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How to block Monopoly GO!
on iPhone

Use Screen Time for a basic limit, Downtime for scheduled access, or an iPhone app blocker when a regenerating dice cap and running events keep pulling you back every hour, without deleting your account.

Fella, up close.

Fella, up close.

  • Built with Apple’s Screen Time controls.
  • One 5-minute emergency unlock per session.
  • Apps stay blocked by default.
Fella Home screen showing focus routines and session lengths
Matthew KFounder, FellaGuide

You can block Monopoly GO! on iPhone without deleting your account. Use Screen Time App Limits for a daily allowance, Downtime for a scheduled block, or a dedicated blocker when Monopoly GO! needs to stay unavailable by default. Each method restricts access differently, so choose the smallest one that closes the loophole you actually have.

The habit this game builds isn't one long session, it's dozens of short ones. Dice regenerate up to a cap over time, which gives you a reason to check back once they're full. Limited-time events run on their own clocks, adding another reason to return before an event window closes. Neither pull is large on its own, but together they can mean opening the app many times throughout a single day.

Use Screen Time to limit Monopoly GO!

1. Open Settings, then tap Screen Time. If needed, turn on App & Website Activity. Tap App Limits, then Add Limit.

2. Select Monopoly GO!. Open the Games category, select Monopoly GO!, tap Next, choose the daily allowance, then tap Done. Selecting Monopoly GO! on its own avoids sharing a limit with other apps you still need.

3. Know what happens when the limit is reached. iPhone shows a Screen Time limit screen, but an App Limit can be ignored by default. A total-minutes limit also doesn't distinguish between one long session and many brief check-ins, which is the more common pattern here.

Why repeated short check-ins beat a daily limit

Check that the App Limit applies to Monopoly GO! itself. Open Settings > Screen Time > App Limits, tap the rule, and confirm Monopoly GO! is selected and the days are correct. A category limit can behave differently from a limit on one specific app.

Do not confuse an override with a failed limit. If you see an Ignore Limit option, the limit has triggered as designed. It is an expected iPhone override, not proof the app was never restricted. See how to stop ignoring Screen Time limits if that override has become automatic for you.

A regenerating resource means the pull never really stops. Unlike a game you finish and set down, dice building back up over time gives you a fresh reason to return every few hours, which a single daily allowance can struggle to account for.

Use Downtime for scheduled blocks

Downtime blocks most apps during a scheduled period. Go to Settings > Screen Time > Downtime, choose Scheduled, and set the days and hours. Since the pull here repeats throughout the day rather than clustering at one time, a scheduled block that covers your actual risk hours, work or evenings, addresses the repetition directly.

Turn on Block at Downtime for a real scheduled block. Apple lets Downtime show a reminder by default; with Block at Downtime enabled, restricted apps cannot open during that period. Apps in Always Allowed can remain available, so review that list if Monopoly GO! is not behaving as expected.

Focus Mode is not a Monopoly GO! blocker. Focus can silence notifications and reduce visual cues; it does not stop the app from opening directly.

Approach Good for Weak point
Delete Monopoly GO! Removes immediate access on this iPhone. Loses board progress and can feel drastic if you play with friends.
Screen Time app limit Basic limits and awareness. You can choose Ignore Limit, and it doesn't account for many short return visits adding up.
Fella Blocking Monopoly GO! by default, removing every return visit at once. Built for one 5-minute emergency unlock per session, not open-ended access.

When a dedicated Monopoly GO! blocker makes sense

A dedicated blocker is useful when the problem is frequency, not session length. Because dice and events create a reason to check in repeatedly, a default-off rule closes every one of those check-ins at once, rather than trying to catch each individual return visit. If you are still choosing a tool, see our iPhone app-blocking options.

With Fella, add Monopoly GO! to the apps you want blocked. It stays unavailable by default while the apps you did not select remain accessible.

Use the emergency unlock only for a practical need. Each blocking session includes one 5-minute emergency unlock, enough time for a quick roll or reward claim. When the five minutes end, Monopoly GO! locks again automatically.

That is the trade-off. Fella is for stronger friction, not flexible schedules, or a way to catch every event window while staying blocked otherwise.

Who this is for

People who find themselves checking in many times a day rather than one long session. If dice, rewards, or an active event keep bringing you back throughout the day, that's the pattern Fella is built to interrupt.

People who still want to catch a specific reward or roll. The emergency unlock gives you a window to do that without leaving Monopoly GO! open and reachable all day.

People who've already tried app limits. If "Ignore Limit" became a habit of its own, a harder default is the next step.

Block Monopoly GO! FAQ

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